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Jack 3

jack 3

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Phone connectors with three conductors are also commonly used as unbalanced audio patch points or insert points , or simply inserts , with the output on many mixers found on the tip left channel and the input on the ring right channel.

This is often expressed as "tip send, ring return". Other mixers have unbalanced insert points with "ring send, tip return".

One advantage of this system is that the switch contact within the panel socket, originally designed for other purposes, can be used to close the circuit when the patch point is not in use.

An advantage of the tip send patch point is that if it is used as an output only, a 2-conductor mono phone plug correctly grounds the input.

In the same fashion, use of a "tip return" insert style allows a mono phone plug to bring an unbalanced signal directly into the circuit, though in this case the output must be robust enough to withstand being grounded.

The tradeoff is that unbalanced signals are more prone to buzz, hum and outside interference. In some three-conductor TRS phone inserts, the concept is extended by using specially designed phone jacks that will accept a mono phone plug partly inserted to the first click and will then connect the tip to the signal path without breaking it.

Most standard phone connectors can also be used in this way with varying success, but neither the switch contact nor the tip contact can be relied upon unless the internal contacts have been designed with extra strength for holding the plug tip in place.

Even with stronger contacts, an accidental mechanical movement of the inserted plug can interrupt signal within the circuit.

For maximum reliability, any usage involving first click or half-click positions will instead rewire the plug to short tip and ring together and then insert this modified plug all the way into the jack.

The TRS tip return, ring send unbalanced insert configuration is mostly found on older mixers. This allowed for the insert jack to serve as a standard-wired mono line input that would bypass the mic preamp.

However tip send has become the generally accepted standard for mixer inserts since the early-to-mid s.

The TRS ring send configuration is still found on some compressor sidechain input jacks such as the dbx XL. Some sound recording devices use a three-conductor phone connector as a mono microphone input, using the tip as the signal path and the ring to connect a standby switch on the microphone.

Connectors that are tarnished, or that were not manufactured within tight tolerances, are prone to cause poor connections.

From Wikipedia, the free encyclopedia. For the plugs used to connect landline telephones, see Telephone plug. For the connector sometimes called a phono connector, see RCA connector.

This section needs additional citations for verification. Please help improve this article by adding citations to reliable sources.

Unsourced material may be challenged and removed. This section does not cite any sources. Please help improve this section by adding citations to reliable sources.

August Learn how and when to remove this template message. The first version of the popular Mackie mixer, the CR, used a tip negative, ring positive jack wiring scheme on the main left and right outputs.

IEEE Reaffirmed Archived from the original on Davis and Ralph Jones The Sound Reinforcement Handbook. Also called a 3. RAM Electronics online catalog.

Retrieved September 8, Divine, John September 7, There will be a lightning-to-mini phono adapter included as well.

Edison His Life And Inventions. Circuits for multiple switch boards of telephone exchanges". Patent ,, September ". Simple but effective plug-in has endured for more than a century".

Retrieved 16 August Retrieved 17 August Amphenol Nexus Technologies, Inc. Retrieved October 24, High power 2-conductor speaker jack carries 15A continuous audio speaker current levels.

Optical Output on the Mac ". Retrieved 26 March Retrieved 18 April Frequently Asked Questions ". The Sound Engineering Magazine.

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There are some differences between Jak 3 and Jak II. Most notably are the changes undergone by the Haven City environments.

Spargus City, the Wasteland, and Haven City function as the main hubs in Jak 3 , where leaper lizards, buggies, and zoomers are respectively the main transportation source.

While Jak II provided the player with only four different types of guns , Jak 3 expands on the concept with two additional modifications for each type, ending with a total of twelve weapons.

The jet-board makes a return appearance from Jak II to this game, with some additional upgrades as well. Like its predecessors, Jak 3 takes place in an unnamed fictional universe created by Naughty Dog specially for the games.

The game is set one year after the events of Jak II. Jak 3 largely focuses on the Wasteland, a large desert only briefly referred to in the previous entry in the series as being completely uninhabited and inhospitable.

Spargus City, a large settlement within the Wasteland bordering the ocean , is where the game begins, and serves as a hub for the player, where new weapons and upgrades can be earned, and most missions are given out.

Later on, the plot shifts focus to Haven City, a sprawling metropolis which was the central locale in Jak II , though the area is only a fifth the size of the Wasteland.

Jak is revealed to have the birth name of Mar in this game, named after his ancestor and the original founder of Haven City, Mar.

A new character, Damas, is first introduced here. It is revealed that not only did Damas lose his son, but was the leader of Haven City before being betrayed by Baron Praxis and being banished to the desert.

Few of the original antagonists from Jak II reappear in this game. A new secondary villain is Count Veger , a self-absorbed Haven City aristocrat who banishes Jak to the wasteland at the beginning of the game.

The player later finds that Veger attacked the Palace himself, wishing to journey to the core of the planet and gain the power of the Precursors.

Even as he attempts this, a species known as the Dark Makers begin to invade the planet, seeking to destroy it. He is a cybernetic version of himself, as he was badly wounded in Jak II when he crashed into a supply of Eco barrels in an attempt to kill Jak.

Sometime before the start of this game, he restarts the manufacturing of Krimzon Guard Deathbots, whose original factory was shut down during the events of the previous game.

Errol launches a war against Haven City in tandem with the remaining Metal Head monsters, and later forges an alliance with the Dark Makers.

He obtains a massive Dark Maker terraforming robot at the end of the game, with which he attempts to destroy the planet. The game begins with Jak and Daxter being banished into the Wasteland by the tyrannical Count Veger for supposed crimes against Haven City.

Ashelin, who opposes the banishment, gives Jak a beacon before she leaves and tells him to "stay alive".

The Palace is then destroyed by an unknown force. As Jak, Daxter, and Pecker lose consciousness, they are rescued by a group of desert-dwellers, who take them back to Spargus City.

Waking up in Spargus, the King, Damas, says that Jak must earn his place in the civilization by proving himself as a warrior in both the Arena challenges and by serving the city, who his "life now belongs to" for being rescued.

His missions involve recovering artifacts after sandstorms, racing for both buggies and Leaper lizards for upgrades, Eco crystals and buggies, catching Kanga rats upon a Leaper lizard, and several other odd jobs in the oasis city.

Most important among these events is that Jak is bestowed Light Eco abilities to balance the darkness within, granted to him at the Precursor temple by an oracle who believes that Jak is the last hope for the civilization.

These powers include time slowing abilities, healing powers, shield abilities, and even flight. Along the way, Jak befriends the Precursor Monk, Seem, and a buggy garage owner, Kliever — who initially dislike him until he gains their trust over time.

Still embittered about being exiled, he refuses to return. Ashelin leaves him, but later, after finding out what the evil Count Veger has in store for his friends, Jak changes his mind and makes the journey via transport to Haven City.

Jak and Daxter help reunite the resistance in Haven, who is divided due to barriers put up by enemies, and give them hope that they can beat back the Metal Heads and Deathbots.

Partway through the game, Jak and Daxter start to encounter strange creatures.

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All listings filter applied. Item location see all Item location. Delivery options see all Delivery options.

Show only see all Show only. For more recent exchange rates, please use the Universal Currency Converter. This page was last updated: A new character, Damas, is first introduced here.

It is revealed that not only did Damas lose his son, but was the leader of Haven City before being betrayed by Baron Praxis and being banished to the desert.

Few of the original antagonists from Jak II reappear in this game. A new secondary villain is Count Veger , a self-absorbed Haven City aristocrat who banishes Jak to the wasteland at the beginning of the game.

The player later finds that Veger attacked the Palace himself, wishing to journey to the core of the planet and gain the power of the Precursors.

Even as he attempts this, a species known as the Dark Makers begin to invade the planet, seeking to destroy it. He is a cybernetic version of himself, as he was badly wounded in Jak II when he crashed into a supply of Eco barrels in an attempt to kill Jak.

Sometime before the start of this game, he restarts the manufacturing of Krimzon Guard Deathbots, whose original factory was shut down during the events of the previous game.

Errol launches a war against Haven City in tandem with the remaining Metal Head monsters, and later forges an alliance with the Dark Makers.

He obtains a massive Dark Maker terraforming robot at the end of the game, with which he attempts to destroy the planet. The game begins with Jak and Daxter being banished into the Wasteland by the tyrannical Count Veger for supposed crimes against Haven City.

Ashelin, who opposes the banishment, gives Jak a beacon before she leaves and tells him to "stay alive". The Palace is then destroyed by an unknown force.

As Jak, Daxter, and Pecker lose consciousness, they are rescued by a group of desert-dwellers, who take them back to Spargus City.

Waking up in Spargus, the King, Damas, says that Jak must earn his place in the civilization by proving himself as a warrior in both the Arena challenges and by serving the city, who his "life now belongs to" for being rescued.

His missions involve recovering artifacts after sandstorms, racing for both buggies and Leaper lizards for upgrades, Eco crystals and buggies, catching Kanga rats upon a Leaper lizard, and several other odd jobs in the oasis city.

Most important among these events is that Jak is bestowed Light Eco abilities to balance the darkness within, granted to him at the Precursor temple by an oracle who believes that Jak is the last hope for the civilization.

These powers include time slowing abilities, healing powers, shield abilities, and even flight. Along the way, Jak befriends the Precursor Monk, Seem, and a buggy garage owner, Kliever — who initially dislike him until he gains their trust over time.

Still embittered about being exiled, he refuses to return. Ashelin leaves him, but later, after finding out what the evil Count Veger has in store for his friends, Jak changes his mind and makes the journey via transport to Haven City.

Jak and Daxter help reunite the resistance in Haven, who is divided due to barriers put up by enemies, and give them hope that they can beat back the Metal Heads and Deathbots.

Partway through the game, Jak and Daxter start to encounter strange creatures. A Precursor telescope in the outskirts of Haven City reveals that the beings are Dark Makers, who were once Precursors, but exposure to Dark Eco transformed them into twisted beings.

Jak finds that a purple star in the sky is actually a Dark Maker space ship , and it is nearing the planet. The only way to stop the ship is to activate the planetary defense system situated at the core of the planet, and after defeating the Metal Heads and Deathbots in Haven City, Jak and Daxter begin their trek to the Planet Core.

Damas joins them as they burst though a destroyed section of the city searching for a way to the core. In the battle, Damas is crushed underneath a buggy and fatally injured.

In his last moments, he asks Jak to find his long-lost son, Mar, and gives him an amulet bearing the seal of Mar to identify him.

Remembering his younger self from the events of Jak II , Jak realizes that Damas is his father, but Damas dies before Jak can tell him.

Veger arrives and tells Jak that its true, and he took Jak when he was a small boy away from Damas for his eco powers before Praxis banished Damas and seized control of Haven.

Veger then rushes off to the core and Jak follows him, hungry for revenge. Once there, they seem to have beaten Veger, and the precursor entity tells Jak that he has earned the right to evolve into one of them.

Veger, however, emerges from the shadows and takes the power for himself. However, it is soon revealed that Precursors are actually ottsels who are simply fluffing up the myth to match their appearance with their abilities.

A baffled Veger is transformed into an ottsel, effectively as punishment for his actions. The Precursors send Jak and Daxter to the Dark Maker ship to slow it down while the planetary defense system charges.

The mission is a success, but as the ship is breaking apart, a gigantic, spider-legged Dark Maker terraformer commanded by the Deathbot leader, Errol, escapes from the ship and descends to the planet.

Jak follows, and after a battle, Errol and the Robot are destroyed. Back in Spargus, Sig is put on the throne and Jak departs with the precursors to see the universe.

However, after the ship takes off, he emerges from the shadows and says that there was no way he could leave Daxter behind, not with "all their adventures ahead".

Jak 3 was developed by Naughty Dog for the PlayStation 2. While browsing the Naughty Dog offices, he saw early work being done with desert environments.

Jak 3 received positive reviews, with critics praising the gameplay, as well as the immense story. The game currently holds an Characters animate so smoothly it actually makes playing other games painful.

And it never stutters, never glitches, never hitches, and never, ever lets up" and gave it a score of 9. On August 4, the game was added to the Greatest Hits collection.

From Wikipedia, the free encyclopedia. This article needs additional citations for verification. Please help improve this article by adding citations to reliable sources.

Jack 3 - join

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